![]() ![]() How the game encourages you to delay winning a battle to use your healing spells. How units retained their full damage even when losing HP, making most units into glass cannons. I never really liked how my units in AOW3 needed to have their direction set when moving them around, and how there were flanking attacks based on that little system. I wonder how the combat is in this one as I really didn't like the combat in AOW3. Created by /u/Kryogenetics, it's a collage of some of the 4X genre's greatest games: Endless Legend, Civilization, Endless Space and Galactic Civilizations.If you have any questions about the rules or need clarification please do not hesitate to message the moderators and ask!.Please do not post subsequent episodes or parts. ![]() If you are a Content Creator, feel free to post the first episode of your 4X game series.If you are a streamer, you are free to post a link to your stream so long as it's 4X gaming related.If you are a 4X developer, feel free to share and promote your game.Just don't resort to name calling and personal attacks. We understand there can be differences in opinions and that's okay. Keep discussion relevant to 4X Games, Companies, and Developers.A subreddit for discussing 4X strategy games. ![]()
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